<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>SLARToolkit Issue Tracker Rss Feed</title><link>http://slartoolkit.codeplex.com/WorkItem/List.aspx</link><description>SLARToolkit Issue Tracker Rss Description</description><item><title>Closed Feature: GenericMarkerDetector [5559]</title><link>http://slartoolkit.codeplex.com/workitem/5559</link><description>Implement a GenericMarkerDetector which is using the new IXrgbReader interface in his DetectAllMarkers&amp;#40;IXrgbReader&amp;#41; method&amp;#58;&lt;br /&gt;&amp;#160;&lt;br /&gt;interface IXrgbReader&lt;br /&gt;&amp;#123;&lt;br /&gt;   int Width &amp;#123; get&amp;#59; &amp;#125;&lt;br /&gt;   int Height &amp;#123; get&amp;#59; &amp;#125;&lt;br /&gt;  &lt;br /&gt;   int GetPixel&amp;#40;int, int&amp;#41;&amp;#59;&lt;br /&gt;   &lt;br /&gt;   &amp;#47;&amp;#47; Get XRGB color for a set of x and y coordinates, only the RGB part will actually be used.&lt;br /&gt;   int&amp;#91;&amp;#93; GetPixels&amp;#40;int&amp;#91;&amp;#93;, int&amp;#91;&amp;#93;&amp;#41;&amp;#59;&lt;br /&gt;&amp;#160;&lt;br /&gt;   int&amp;#91;&amp;#93; GetAllPixels&amp;#40;&amp;#41;&amp;#59;&lt;br /&gt;&amp;#125;&lt;br /&gt;</description><author>teichgraf</author><pubDate>Thu, 16 May 2013 10:39:17 GMT</pubDate><guid isPermaLink="false">Closed Feature: GenericMarkerDetector [5559] 20130516103917A</guid></item><item><title>Closed Feature: Windows Phone support + sample [5687]</title><link>http://slartoolkit.codeplex.com/workitem/5687</link><description>Support for Windows Phone 7 as soon as real time camera access is possible. And a nice sample.&lt;br /&gt;</description><author>teichgraf</author><pubDate>Thu, 16 May 2013 10:39:17 GMT</pubDate><guid isPermaLink="false">Closed Feature: Windows Phone support + sample [5687] 20130516103917A</guid></item><item><title>Closed Issue: jittering the image when projected onto the marker [6368]</title><link>http://slartoolkit.codeplex.com/workitem/6368</link><description>I&amp;#39;ve opened a discussion over the jittering of the image &amp;#40;http&amp;#58;&amp;#47;&amp;#47;slartoolkit.codeplex.com&amp;#47;Thread&amp;#47;View.aspx&amp;#63;ThreadId&amp;#61;217564&amp;#41;&lt;br /&gt;saying that there seems to be a jittering on the projected image on a marker &amp;#40;that&amp;#39;s possible to see in the video in here http&amp;#58;&amp;#47;&amp;#47;vimeo.com&amp;#47;9713000 if anyone is interested&amp;#41;&lt;br /&gt;teichgraf has answered that the solutions has to be fast.&lt;br /&gt;&amp;#160;&lt;br /&gt;I suggest the usage of the Kalman Filter &amp;#40;http&amp;#58;&amp;#47;&amp;#47;en.wikipedia.org&amp;#47;wiki&amp;#47;Kalman_filter&amp;#41; since it is contained on the original ARToolkit and it has not been implemented on the jARToolkit &amp;#40;java one, that has the same problem as seen in this SLARToolkit&amp;#41;&lt;br /&gt;&amp;#160;&lt;br /&gt;I Think this links can help you understand the filter&amp;#58; &amp;#40;It&amp;#39;s a bit complex from what I heard, however the complexity lies in understanding the algorithim not on running it&amp;#41;&amp;#58;&lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;www.roninworks.com&amp;#47;&amp;#63;p&amp;#61;218&lt;br /&gt;&amp;#160;&lt;br /&gt;Hope it helps&lt;br /&gt;</description><author>teichgraf</author><pubDate>Thu, 16 May 2013 10:39:17 GMT</pubDate><guid isPermaLink="false">Closed Issue: jittering the image when projected onto the marker [6368] 20130516103917A</guid></item><item><title>Commented Feature: Windows Phone support + sample [5687]</title><link>http://slartoolkit.codeplex.com/workitem/5687</link><description>Support for Windows Phone 7 as soon as real time camera access is possible. And a nice sample.&lt;br /&gt;Comments: ** Comment from web user: teichgraf ** &lt;p&gt;The Mango sample was added with revision 65838. &lt;/p&gt;</description><author>teichgraf</author><pubDate>Sat, 23 Jul 2011 11:02:52 GMT</pubDate><guid isPermaLink="false">Commented Feature: Windows Phone support + sample [5687] 20110723110252A</guid></item><item><title>Commented Issue: jittering the image when projected onto the marker [6368]</title><link>http://slartoolkit.codeplex.com/workitem/6368</link><description>I&amp;#39;ve opened a discussion over the jittering of the image &amp;#40;http&amp;#58;&amp;#47;&amp;#47;slartoolkit.codeplex.com&amp;#47;Thread&amp;#47;View.aspx&amp;#63;ThreadId&amp;#61;217564&amp;#41;&lt;br /&gt;saying that there seems to be a jittering on the projected image on a marker &amp;#40;that&amp;#39;s possible to see in the video in here http&amp;#58;&amp;#47;&amp;#47;vimeo.com&amp;#47;9713000 if anyone is interested&amp;#41;&lt;br /&gt;teichgraf has answered that the solutions has to be fast.&lt;br /&gt;&lt;br /&gt;I suggest the usage of the Kalman Filter &amp;#40;http&amp;#58;&amp;#47;&amp;#47;en.wikipedia.org&amp;#47;wiki&amp;#47;Kalman_filter&amp;#41; since it is contained on the original ARToolkit and it has not been implemented on the jARToolkit &amp;#40;java one, that has the same problem as seen in this SLARToolkit&amp;#41;&lt;br /&gt;&lt;br /&gt;I Think this links can help you understand the filter&amp;#58; &amp;#40;It&amp;#39;s a bit complex from what I heard, however the complexity lies in understanding the algorithim not on running it&amp;#41;&amp;#58;&lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;www.roninworks.com&amp;#47;&amp;#63;p&amp;#61;218&lt;br /&gt;&lt;br /&gt;Hope it helps&lt;br /&gt;Comments: ** Comment from web user: teichgraf ** &lt;p&gt;Hey gleeforce, &lt;br /&gt;Please read my earlier comment. I implemented a simple anti-jittering functionally. It&amp;#39;s used in the new SL5 sample. &lt;/p&gt;</description><author>teichgraf</author><pubDate>Sat, 23 Jul 2011 10:42:05 GMT</pubDate><guid isPermaLink="false">Commented Issue: jittering the image when projected onto the marker [6368] 20110723104205A</guid></item><item><title>Closed Issue: Accuracy Tracking Markers [9157]</title><link>http://slartoolkit.codeplex.com/workitem/9157</link><description>I find this problem to be consistent and reproducible. For example, the BalderSampleSL5 demo detects both the L marker as well as the SLART marker. The issue here is if the program is not sensitive enough to detect different markers, then it is as good as useless in terms of printing different markers. Can this be solved&amp;#63;&lt;br /&gt;Comments: &lt;p&gt;There&amp;#39;s a Confidence property at the Marker class. Just look at the SLARToolkit sample. &lt;br /&gt;Read more details here&amp;#58; &lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;slartoolkit.codeplex.com&amp;#47;discussions&amp;#47;243160&lt;/p&gt;</description><author>teichgraf</author><pubDate>Sat, 23 Jul 2011 10:33:50 GMT</pubDate><guid isPermaLink="false">Closed Issue: Accuracy Tracking Markers [9157] 20110723103350A</guid></item><item><title>Created Issue: Accuracy Tracking Markers [9157]</title><link>http://slartoolkit.codeplex.com/workitem/9157</link><description>I find this problem to be consistent and reproducible. For example, the BalderSampleSL5 demo detects both the L marker as well as the SLART marker. The issue here is if the program is not sensitive enough to detect different markers, then it is as good as useless in terms of printing different markers. Can this be solved&amp;#63;&lt;br /&gt;</description><author>gleeforce</author><pubDate>Sat, 23 Jul 2011 08:48:14 GMT</pubDate><guid isPermaLink="false">Created Issue: Accuracy Tracking Markers [9157] 20110723084814A</guid></item><item><title>Commented Issue: jittering the image when projected onto the marker [6368]</title><link>http://slartoolkit.codeplex.com/workitem/6368</link><description>I&amp;#39;ve opened a discussion over the jittering of the image &amp;#40;http&amp;#58;&amp;#47;&amp;#47;slartoolkit.codeplex.com&amp;#47;Thread&amp;#47;View.aspx&amp;#63;ThreadId&amp;#61;217564&amp;#41;&lt;br /&gt;saying that there seems to be a jittering on the projected image on a marker &amp;#40;that&amp;#39;s possible to see in the video in here http&amp;#58;&amp;#47;&amp;#47;vimeo.com&amp;#47;9713000 if anyone is interested&amp;#41;&lt;br /&gt;teichgraf has answered that the solutions has to be fast.&lt;br /&gt;&lt;br /&gt;I suggest the usage of the Kalman Filter &amp;#40;http&amp;#58;&amp;#47;&amp;#47;en.wikipedia.org&amp;#47;wiki&amp;#47;Kalman_filter&amp;#41; since it is contained on the original ARToolkit and it has not been implemented on the jARToolkit &amp;#40;java one, that has the same problem as seen in this SLARToolkit&amp;#41;&lt;br /&gt;&lt;br /&gt;I Think this links can help you understand the filter&amp;#58; &amp;#40;It&amp;#39;s a bit complex from what I heard, however the complexity lies in understanding the algorithim not on running it&amp;#41;&amp;#58;&lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;www.roninworks.com&amp;#47;&amp;#63;p&amp;#61;218&lt;br /&gt;&lt;br /&gt;Hope it helps&lt;br /&gt;Comments: ** Comment from web user: gleeforce ** &lt;p&gt;I agree that there&amp;#39;s jittering. It&amp;#39;s rather disturbing when it happens. I tried it for the 3D example and the object is shaking. Whether using Kalman filter or not, there should be some form of even a simple filter to smoothen the hard changes to the position of the detected marker. Hope this can be seen in the next code iteration.&lt;/p&gt;</description><author>gleeforce</author><pubDate>Sat, 23 Jul 2011 08:18:34 GMT</pubDate><guid isPermaLink="false">Commented Issue: jittering the image when projected onto the marker [6368] 20110723081834A</guid></item><item><title>Commented Issue: jittering the image when projected onto the marker [6368]</title><link>http://slartoolkit.codeplex.com/workitem/6368</link><description>I&amp;#39;ve opened a discussion over the jittering of the image &amp;#40;http&amp;#58;&amp;#47;&amp;#47;slartoolkit.codeplex.com&amp;#47;Thread&amp;#47;View.aspx&amp;#63;ThreadId&amp;#61;217564&amp;#41;&lt;br /&gt;saying that there seems to be a jittering on the projected image on a marker &amp;#40;that&amp;#39;s possible to see in the video in here http&amp;#58;&amp;#47;&amp;#47;vimeo.com&amp;#47;9713000 if anyone is interested&amp;#41;&lt;br /&gt;teichgraf has answered that the solutions has to be fast.&lt;br /&gt;&lt;br /&gt;I suggest the usage of the Kalman Filter &amp;#40;http&amp;#58;&amp;#47;&amp;#47;en.wikipedia.org&amp;#47;wiki&amp;#47;Kalman_filter&amp;#41; since it is contained on the original ARToolkit and it has not been implemented on the jARToolkit &amp;#40;java one, that has the same problem as seen in this SLARToolkit&amp;#41;&lt;br /&gt;&lt;br /&gt;I Think this links can help you understand the filter&amp;#58; &amp;#40;It&amp;#39;s a bit complex from what I heard, however the complexity lies in understanding the algorithim not on running it&amp;#41;&amp;#58;&lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;www.roninworks.com&amp;#47;&amp;#63;p&amp;#61;218&lt;br /&gt;&lt;br /&gt;Hope it helps&lt;br /&gt;Comments: ** Comment from web user: teichgraf ** &lt;p&gt;I implemented a simple anti-jittering functionality to the MarkerDetetor API. Just set the JitteringThreshold to 1 or more to get an anti-jittering effect.&lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;slartoolkit.codeplex.com&amp;#47;SourceControl&amp;#47;changeset&amp;#47;changes&amp;#47;63951&lt;/p&gt;</description><author>teichgraf</author><pubDate>Wed, 13 Apr 2011 19:36:27 GMT</pubDate><guid isPermaLink="false">Commented Issue: jittering the image when projected onto the marker [6368] 20110413073627P</guid></item><item><title>Commented Issue: Using Balder for Silverlight [7964]</title><link>http://slartoolkit.codeplex.com/workitem/7964</link><description>Hi&amp;#33;&lt;br /&gt;I am design SLARToolkit project &amp;#40;mySLAR.rar&amp;#41; where I use a 3D object. For this goal I have used the Balder - 3D engine for Silverlight.When I run the project I get the Exeption&amp;#58;&lt;br /&gt;Unhandled Error in Silverlight Application Object reference not set to an instance of an object. in Balder.Content.Silverlight.FileLoader.GetStream&amp;#40;String assetName&amp;#41; в Balder.Assets.AssetLoaders.Silverlight.ImageLoader.Load&amp;#40;String assetName&amp;#41; в Balder.Assets.AssetLoaders.AseParser.DiffuseScopeHandler&amp;#40;AseGlobals globals, Object scopeObject, String propertyName, String content&amp;#41; в Balder.Assets.AssetLoaders.AseParser.Parse&amp;#40;String assetName, List&amp;#96;1 lines, IAssetLoaderService assetLoaderService, IContentManager contentManager&amp;#41; в Balder.Assets.AssetLoaders.AseLoader.Load&amp;#40;String assetName&amp;#41; в Balder.Content.ContentManager.LoadInto&amp;#91;T&amp;#93;&amp;#40;T asset, String assetName&amp;#41; в Balder.Objects.Geometries.Mesh.Prepare&amp;#40;Viewport viewport&amp;#41; в Balder.Node.OnPrepare&amp;#40;Viewport viewport&amp;#41; в Balder.Rendering.NodeRenderingService.Prepare&amp;#40;Viewport viewport, INode node&amp;#41; в Balder.Rendering.NodeRenderingService.Prepare&amp;#40;Viewport viewport, NodeCollection nodes&amp;#41; в Balder.Scene.Prepare&amp;#40;Viewport viewport&amp;#41; в Balder.Display.Viewport.Prepare&amp;#40;PrepareMessage prepareMessage&amp;#41; в Balder.Execution.MessageSubscriptions&amp;#96;1.Notify&amp;#40;T message&amp;#41; в Balder.Display.Silverlight.Display.Prepare&amp;#40;&amp;#41; в Balder.Rendering.Silverlight.RenderEventHandler.Invoke&amp;#40;&amp;#41; в Balder.Rendering.Silverlight.RenderingManager.ShowTimer&amp;#40;Object sender, EventArgs e&amp;#41; в System.Windows.Media.CompositionTarget.OnRendering&amp;#40;Object sender, RenderingEventArgs e&amp;#41; в MS.Internal.JoltHelper.RaiseEvent&amp;#40;IntPtr target, UInt32 eventId, IntPtr coreEventArgs, UInt32 eventArgsTypeIndex&amp;#41;&lt;br /&gt;&lt;br /&gt;I don&amp;#39;t understand why I get this error&amp;#63;&lt;br /&gt;Comments: ** Comment from web user: teichgraf ** &lt;p&gt;Please, first read the start site, documentation. download the source code, learn from the samples and modify them for your needs. This is the best way to learn new things in general.&lt;/p&gt;</description><author>teichgraf</author><pubDate>Wed, 12 Jan 2011 10:11:25 GMT</pubDate><guid isPermaLink="false">Commented Issue: Using Balder for Silverlight [7964] 20110112101125A</guid></item><item><title>Closed Issue: Using Balder for Silverlight [7964]</title><link>http://slartoolkit.codeplex.com/workitem/7964</link><description>Hi&amp;#33;&lt;br /&gt;I am design SLARToolkit project &amp;#40;mySLAR.rar&amp;#41; where I use a 3D object. For this goal I have used the Balder - 3D engine for Silverlight.When I run the project I get the Exeption&amp;#58;&lt;br /&gt;Unhandled Error in Silverlight Application Object reference not set to an instance of an object. in Balder.Content.Silverlight.FileLoader.GetStream&amp;#40;String assetName&amp;#41; в Balder.Assets.AssetLoaders.Silverlight.ImageLoader.Load&amp;#40;String assetName&amp;#41; в Balder.Assets.AssetLoaders.AseParser.DiffuseScopeHandler&amp;#40;AseGlobals globals, Object scopeObject, String propertyName, String content&amp;#41; в Balder.Assets.AssetLoaders.AseParser.Parse&amp;#40;String assetName, List&amp;#96;1 lines, IAssetLoaderService assetLoaderService, IContentManager contentManager&amp;#41; в Balder.Assets.AssetLoaders.AseLoader.Load&amp;#40;String assetName&amp;#41; в Balder.Content.ContentManager.LoadInto&amp;#91;T&amp;#93;&amp;#40;T asset, String assetName&amp;#41; в Balder.Objects.Geometries.Mesh.Prepare&amp;#40;Viewport viewport&amp;#41; в Balder.Node.OnPrepare&amp;#40;Viewport viewport&amp;#41; в Balder.Rendering.NodeRenderingService.Prepare&amp;#40;Viewport viewport, INode node&amp;#41; в Balder.Rendering.NodeRenderingService.Prepare&amp;#40;Viewport viewport, NodeCollection nodes&amp;#41; в Balder.Scene.Prepare&amp;#40;Viewport viewport&amp;#41; в Balder.Display.Viewport.Prepare&amp;#40;PrepareMessage prepareMessage&amp;#41; в Balder.Execution.MessageSubscriptions&amp;#96;1.Notify&amp;#40;T message&amp;#41; в Balder.Display.Silverlight.Display.Prepare&amp;#40;&amp;#41; в Balder.Rendering.Silverlight.RenderEventHandler.Invoke&amp;#40;&amp;#41; в Balder.Rendering.Silverlight.RenderingManager.ShowTimer&amp;#40;Object sender, EventArgs e&amp;#41; в System.Windows.Media.CompositionTarget.OnRendering&amp;#40;Object sender, RenderingEventArgs e&amp;#41; в MS.Internal.JoltHelper.RaiseEvent&amp;#40;IntPtr target, UInt32 eventId, IntPtr coreEventArgs, UInt32 eventArgsTypeIndex&amp;#41;&lt;br /&gt;&lt;br /&gt;I don&amp;#39;t understand why I get this error&amp;#63;&lt;br /&gt;Comments: &lt;p&gt;Your broken code is not an issue.&lt;/p&gt;</description><author>teichgraf</author><pubDate>Wed, 12 Jan 2011 09:34:29 GMT</pubDate><guid isPermaLink="false">Closed Issue: Using Balder for Silverlight [7964] 20110112093429A</guid></item><item><title>Commented Issue: Using Balder for Silverlight [7964]</title><link>http://slartoolkit.codeplex.com/workitem/7964</link><description>Hi&amp;#33;&lt;br /&gt;I am design SLARToolkit project &amp;#40;mySLAR.rar&amp;#41; where I use a 3D object. For this goal I have used the Balder - 3D engine for Silverlight.When I run the project I get the Exeption&amp;#58;&lt;br /&gt;Unhandled Error in Silverlight Application Object reference not set to an instance of an object. in Balder.Content.Silverlight.FileLoader.GetStream&amp;#40;String assetName&amp;#41; в Balder.Assets.AssetLoaders.Silverlight.ImageLoader.Load&amp;#40;String assetName&amp;#41; в Balder.Assets.AssetLoaders.AseParser.DiffuseScopeHandler&amp;#40;AseGlobals globals, Object scopeObject, String propertyName, String content&amp;#41; в Balder.Assets.AssetLoaders.AseParser.Parse&amp;#40;String assetName, List&amp;#96;1 lines, IAssetLoaderService assetLoaderService, IContentManager contentManager&amp;#41; в Balder.Assets.AssetLoaders.AseLoader.Load&amp;#40;String assetName&amp;#41; в Balder.Content.ContentManager.LoadInto&amp;#91;T&amp;#93;&amp;#40;T asset, String assetName&amp;#41; в Balder.Objects.Geometries.Mesh.Prepare&amp;#40;Viewport viewport&amp;#41; в Balder.Node.OnPrepare&amp;#40;Viewport viewport&amp;#41; в Balder.Rendering.NodeRenderingService.Prepare&amp;#40;Viewport viewport, INode node&amp;#41; в Balder.Rendering.NodeRenderingService.Prepare&amp;#40;Viewport viewport, NodeCollection nodes&amp;#41; в Balder.Scene.Prepare&amp;#40;Viewport viewport&amp;#41; в Balder.Display.Viewport.Prepare&amp;#40;PrepareMessage prepareMessage&amp;#41; в Balder.Execution.MessageSubscriptions&amp;#96;1.Notify&amp;#40;T message&amp;#41; в Balder.Display.Silverlight.Display.Prepare&amp;#40;&amp;#41; в Balder.Rendering.Silverlight.RenderEventHandler.Invoke&amp;#40;&amp;#41; в Balder.Rendering.Silverlight.RenderingManager.ShowTimer&amp;#40;Object sender, EventArgs e&amp;#41; в System.Windows.Media.CompositionTarget.OnRendering&amp;#40;Object sender, RenderingEventArgs e&amp;#41; в MS.Internal.JoltHelper.RaiseEvent&amp;#40;IntPtr target, UInt32 eventId, IntPtr coreEventArgs, UInt32 eventArgsTypeIndex&amp;#41;&lt;br /&gt;&lt;br /&gt;I don&amp;#39;t understand why I get this error&amp;#63;&lt;br /&gt;Comments: ** Comment from web user: teichgraf ** &lt;p&gt;Wow&amp;#33; Are you serious making an issue out of this&amp;#63;&lt;/p&gt;&lt;p&gt;This is not the place for such things and I won&amp;#39;t fix your code anyway. There is a working sample in the repository. So just check the code out, learn from the sample and modify it for your needs.&lt;/p&gt;</description><author>teichgraf</author><pubDate>Wed, 12 Jan 2011 09:33:59 GMT</pubDate><guid isPermaLink="false">Commented Issue: Using Balder for Silverlight [7964] 20110112093359A</guid></item><item><title>Created Issue: Using Balder for Silverlight [7964]</title><link>http://slartoolkit.codeplex.com/workitem/7964</link><description>Hi&amp;#33;&lt;br /&gt;I am design SLARToolkit project where I use a 3D object. For this goal I have used the Balder for Silverlight. This is my xaml code&amp;#58;&lt;br /&gt;&amp;#60;StackPanel&amp;#62;&lt;br /&gt;            &amp;#60;TextBlock Text&amp;#61;&amp;#34;This is a very interesting project&amp;#34; HorizontalAlignment&amp;#61;&amp;#34;Center&amp;#34;&amp;#47;&amp;#62;&lt;br /&gt;            &amp;#60;Grid Width&amp;#61;&amp;#34;640&amp;#34; Height&amp;#61;&amp;#34;480&amp;#34;&amp;#62;&lt;br /&gt;                &amp;#60;Rectangle Name&amp;#61;&amp;#34;Viewport&amp;#34; Stroke&amp;#61;&amp;#34;Black&amp;#34; StrokeThickness&amp;#61;&amp;#34;2&amp;#34;&amp;#62;&amp;#60;&amp;#47;Rectangle&amp;#62;&lt;br /&gt;                &amp;#60;Canvas&amp;#62;&lt;br /&gt;                    &amp;#60;Execution&amp;#58;Game Width&amp;#61;&amp;#34;640&amp;#34; Height&amp;#61;&amp;#34;480&amp;#34;&amp;#62;&lt;br /&gt;                        &amp;#60;Execution&amp;#58;Game.Camera&amp;#62;&lt;br /&gt;                            &amp;#60;View&amp;#58;Camera Position&amp;#61;&amp;#34;0,10,-15&amp;#34;&amp;#62;&amp;#60;&amp;#47;View&amp;#58;Camera&amp;#62;&lt;br /&gt;                        &amp;#60;&amp;#47;Execution&amp;#58;Game.Camera&amp;#62;&lt;br /&gt;                        &amp;#60;Lighting&amp;#58;OmniLight Diffuse&amp;#61;&amp;#34;Red&amp;#34; Position&amp;#61;&amp;#34;0,0,-5&amp;#34;&amp;#47;&amp;#62;&lt;br /&gt;&lt;br /&gt;                        &amp;#60;Geometries&amp;#58;Mesh AssetName&amp;#61;&amp;#34;&amp;#47;my3DProject&amp;#59;component&amp;#47;Assets&amp;#47;audi.ASE&amp;#34; x&amp;#58;Name&amp;#61;&amp;#34;myImg&amp;#34; &amp;#62;&amp;#60;&amp;#47;Geometries&amp;#58;Mesh&amp;#62;&lt;br /&gt;                    &amp;#60;&amp;#47;Execution&amp;#58;Game&amp;#62;&lt;br /&gt;                &amp;#60;&amp;#47;Canvas&amp;#62;&lt;br /&gt;            &amp;#60;&amp;#47;Grid&amp;#62;&lt;br /&gt;            &amp;#60;Button Content&amp;#61;&amp;#34;Start fun&amp;#34; HorizontalAlignment&amp;#61;&amp;#34;Center&amp;#34; Click&amp;#61;&amp;#34;ButtonClick&amp;#34;&amp;#62;&amp;#60;&amp;#47;Button&amp;#62;&lt;br /&gt;        &amp;#60;&amp;#47;StackPanel&amp;#62;&lt;br /&gt;&lt;br /&gt;and this is C&amp;#35; code&amp;#58;&lt;br /&gt;&lt;br /&gt;using System.Windows&amp;#59;&lt;br /&gt;using System.Windows.Controls&amp;#59;&lt;br /&gt;using System.Windows.Media&amp;#59;&lt;br /&gt;using SLARToolKit&amp;#59;&lt;br /&gt;using System.Windows.Media.Media3D&amp;#59;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;namespace my3DProject&lt;br /&gt;&amp;#123;&lt;br /&gt;    public partial class MainPage &amp;#58; UserControl&lt;br /&gt;    &amp;#123;&lt;br /&gt;        public MainPage&amp;#40;&amp;#41;&lt;br /&gt;        &amp;#123;&lt;br /&gt;            InitializeComponent&amp;#40;&amp;#41;&amp;#59;&lt;br /&gt;        &amp;#125;&lt;br /&gt;&lt;br /&gt;        private CaptureSource _captureSource&amp;#59;&lt;br /&gt;        private CaptureSourceMarkerDetector _arDetector&amp;#59;&lt;br /&gt;        private void UserControlLoaded&amp;#40;object sender, RoutedEventArgs e&amp;#41;&lt;br /&gt;        &amp;#123;&lt;br /&gt;            &lt;br /&gt;            _captureSource&amp;#61;new CaptureSource&lt;br /&gt;                               &amp;#123;&lt;br /&gt;                                   VideoCaptureDevice &amp;#61; CaptureDeviceConfiguration.GetDefaultVideoCaptureDevice&amp;#40;&amp;#41;&lt;br /&gt;                               &amp;#125;&amp;#59;&lt;br /&gt;&lt;br /&gt;            var vidBrush &amp;#61; new VideoBrush&amp;#40;&amp;#41;&amp;#59;&lt;br /&gt;            vidBrush.SetSource&amp;#40;_captureSource&amp;#41;&amp;#59;&lt;br /&gt;            Viewport.Fill &amp;#61; vidBrush&amp;#59;&lt;br /&gt;&lt;br /&gt;            _arDetector &amp;#61; new CaptureSourceMarkerDetector&amp;#40;&amp;#41;&amp;#59;&lt;br /&gt;            var marker &amp;#61; Marker.LoadFromResource&amp;#40;&amp;#34;Marker_SLAR_16x16segments_80width.pat&amp;#34;, 16, 16, 80&amp;#41;&amp;#59;&lt;br /&gt;            _arDetector.Initialize&amp;#40;_captureSource,1,4000,marker&amp;#41;&amp;#59;&lt;br /&gt;            _arDetector.MarkersDetected &amp;#43;&amp;#61; &amp;#40;s, me&amp;#41; &amp;#61;&amp;#62;&lt;br /&gt;                                               &amp;#123;&lt;br /&gt;                                                   Dispatcher.BeginInvoke&amp;#40;&amp;#40;&amp;#41; &amp;#61;&amp;#62;&lt;br /&gt;                                                                              &amp;#123;&lt;br /&gt;                                                                                  var dr &amp;#61; me.DetectionResults&amp;#59;&lt;br /&gt;                                                                                  if &amp;#40;dr.HasResults&amp;#41;&lt;br /&gt;                                                                                  &amp;#123;&lt;br /&gt;                                                                                      var centerAtOrigin &amp;#61;&lt;br /&gt;                                                                                          Matrix3DFactory.&lt;br /&gt;                                                                                              CreateTranslation&amp;#40;-myImg.ActualWidth&amp;#42;0.5,-myImg.ActualHeight&amp;#42;0.5,0&amp;#41;&amp;#59;&lt;br /&gt;                                                                                      var scale &amp;#61;&lt;br /&gt;                                                                                          Matrix3DFactory.CreateScale&amp;#40;0.5,-0.5,0.5&amp;#41;&amp;#59;&lt;br /&gt;                                                                                      var world &amp;#61; centerAtOrigin&amp;#42;scale&amp;#42;&lt;br /&gt;                                                                                                  dr&amp;#91;0&amp;#93;.Transformation&amp;#59;&lt;br /&gt;                                                                                      var vp &amp;#61;&lt;br /&gt;                                                                                          Matrix3DFactory.&lt;br /&gt;                                                                                              CreateViewportTransformation&lt;br /&gt;                                                                                              &amp;#40;Viewport.ActualWidth,Viewport.ActualHeight&amp;#41;&amp;#59;&lt;br /&gt;                                                                                      var m &amp;#61;&lt;br /&gt;                                                                                          Matrix3DFactory.&lt;br /&gt;                                                                                              CreateViewportProjection&amp;#40;world,Matrix3D.Identity,_arDetector.Projection,vp&amp;#41;&amp;#59;&lt;br /&gt;                                                                                      myImg.Projection &amp;#61;&lt;br /&gt;                                                                                          new Matrix3DProjection&amp;#123;ProjectionMatrix &amp;#61; m&amp;#125;&amp;#59;&lt;br /&gt;&lt;br /&gt;                                                                                  &amp;#125;&lt;br /&gt;                                                                              &amp;#125;&amp;#41;&amp;#59;&lt;br /&gt;                                               &amp;#125;&amp;#59;&lt;br /&gt;&lt;br /&gt;        &amp;#125;&lt;br /&gt;&lt;br /&gt;        private void ButtonClick&amp;#40;object sender, RoutedEventArgs e&amp;#41;&lt;br /&gt;        &amp;#123;&lt;br /&gt;            if&amp;#40;CaptureDeviceConfiguration.RequestDeviceAccess&amp;#40;&amp;#41;&amp;#41;&lt;br /&gt;            &amp;#123;&lt;br /&gt;                _captureSource.Start&amp;#40;&amp;#41;&amp;#59;&lt;br /&gt;            &amp;#125;&lt;br /&gt;        &amp;#125;&lt;br /&gt;    &amp;#125;&lt;br /&gt;&amp;#125;&lt;br /&gt;Maybe I wrong.&lt;br /&gt;</description><author>grotsun</author><pubDate>Fri, 24 Dec 2010 15:56:22 GMT</pubDate><guid isPermaLink="false">Created Issue: Using Balder for Silverlight [7964] 20101224035622P</guid></item><item><title>Commented Feature: Windows Phone support + sample [5687]</title><link>http://slartoolkit.codeplex.com/workitem/5687</link><description>Support for Windows Phone 7 as soon as real time camera access is possible. And a nice sample.&lt;br /&gt;Comments: ** Comment from web user: teichgraf ** &lt;p&gt;We need real time, raw camera support and I contacted MS several times. They know that it&amp;#39;s needed by many devs and will add it in one of the next versions.&lt;/p&gt;</description><author>teichgraf</author><pubDate>Fri, 05 Nov 2010 21:42:13 GMT</pubDate><guid isPermaLink="false">Commented Feature: Windows Phone support + sample [5687] 20101105094213P</guid></item><item><title>Commented Feature: Windows Phone support + sample [5687]</title><link>http://slartoolkit.codeplex.com/workitem/5687</link><description>Support for Windows Phone 7 as soon as real time camera access is possible. And a nice sample.&lt;br /&gt;Comments: ** Comment from web user: knook ** &lt;p&gt;I&amp;#39;m waiting for AR on WP7 .............&lt;/p&gt;</description><author>knook</author><pubDate>Fri, 05 Nov 2010 18:16:11 GMT</pubDate><guid isPermaLink="false">Commented Feature: Windows Phone support + sample [5687] 20101105061611P</guid></item><item><title>Created Issue: jittering the image when projected onto the marker [6368]</title><link>http://slartoolkit.codeplex.com/workitem/6368</link><description>I&amp;#39;ve opened a discussion over the jittering of the image &amp;#40;http&amp;#58;&amp;#47;&amp;#47;slartoolkit.codeplex.com&amp;#47;Thread&amp;#47;View.aspx&amp;#63;ThreadId&amp;#61;217564&amp;#41;&lt;br /&gt;saying that there seems to be a jittering on the projected image on a marker &amp;#40;that&amp;#39;s possible to see in the video in here http&amp;#58;&amp;#47;&amp;#47;vimeo.com&amp;#47;9713000 if anyone is interested&amp;#41;&lt;br /&gt;teichgraf has answered that the solutions has to be fast.&lt;br /&gt;&lt;br /&gt;I suggest the usage of the Kalman Filter &amp;#40;http&amp;#58;&amp;#47;&amp;#47;en.wikipedia.org&amp;#47;wiki&amp;#47;Kalman_filter&amp;#41; since it is contained on the original ARToolkit and it has not been implemented on the jARToolkit &amp;#40;java one, that has the same problem as seen in this SLARToolkit&amp;#41;&lt;br /&gt;&lt;br /&gt;I Think this links can help you understand the filter&amp;#58; &amp;#40;It&amp;#39;s a bit complex from what I heard, however the complexity lies in understanding the algorithim not on running it&amp;#41;&amp;#58;&lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;www.roninworks.com&amp;#47;&amp;#63;p&amp;#61;218&lt;br /&gt;&lt;br /&gt;Hope it helps&lt;br /&gt;</description><author>GabrielGGuerreiro</author><pubDate>Tue, 29 Jun 2010 22:18:59 GMT</pubDate><guid isPermaLink="false">Created Issue: jittering the image when projected onto the marker [6368] 20100629101859P</guid></item><item><title>Commented Feature: Windows Phone support + sample [5687]</title><link>http://slartoolkit.codeplex.com/workitem/5687</link><description>Support for Windows Phone 7 as soon as real time camera access is possible. And a nice sample.&lt;br /&gt;Comments: ** Comment from web user: SjanPjer ** &lt;p&gt;Contact Microsoft to get this on the WP7 RoadMap with a higher priority because it will NOT be able on the first version of WP7 &amp;#40;and probably not on the second&amp;#41;&amp;#33;&lt;/p&gt;</description><author>SjanPjer</author><pubDate>Fri, 04 Jun 2010 10:32:13 GMT</pubDate><guid isPermaLink="false">Commented Feature: Windows Phone support + sample [5687] 20100604103213A</guid></item><item><title>Closed Feature: Windows Phone 7 Build + Sample [5686]</title><link>http://slartoolkit.codeplex.com/WorkItem/View.aspx?WorkItemId=5686</link><description>A build for Windows Phone 7 as soon as real time camera access is possible. And a nice sample.&lt;br /&gt;Comments: &lt;p&gt;Double post. See &amp;#91;workitem&amp;#58;5867&amp;#93;&lt;/p&gt;</description><author>teichgraf</author><pubDate>Wed, 17 Mar 2010 12:37:37 GMT</pubDate><guid isPermaLink="false">Closed Feature: Windows Phone 7 Build + Sample [5686] 20100317123737P</guid></item><item><title>Created Issue: Windows Phone support + sample [5687]</title><link>http://slartoolkit.codeplex.com/WorkItem/View.aspx?WorkItemId=5687</link><description>Support for Windows Phone 7 as soon as real time camera access is possible. And a nice sample.&lt;br /&gt;</description><author>teichgraf</author><pubDate>Wed, 17 Mar 2010 12:36:28 GMT</pubDate><guid isPermaLink="false">Created Issue: Windows Phone support + sample [5687] 20100317123628P</guid></item><item><title>Created Feature: Windows Phone 7 Build + Sample [5686]</title><link>http://slartoolkit.codeplex.com/WorkItem/View.aspx?WorkItemId=5686</link><description>A build for Windows Phone 7 as soon as real time camera access is possible. And a nice sample.&lt;br /&gt;</description><author>teichgraf</author><pubDate>Wed, 17 Mar 2010 12:35:20 GMT</pubDate><guid isPermaLink="false">Created Feature: Windows Phone 7 Build + Sample [5686] 20100317123520P</guid></item></channel></rss>