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Using Balder for Silverlight

description

Hi!
I am design SLARToolkit project (mySLAR.rar) where I use a 3D object. For this goal I have used the Balder - 3D engine for Silverlight.When I run the project I get the Exeption:
Unhandled Error in Silverlight Application Object reference not set to an instance of an object. in Balder.Content.Silverlight.FileLoader.GetStream(String assetName) в Balder.Assets.AssetLoaders.Silverlight.ImageLoader.Load(String assetName) в Balder.Assets.AssetLoaders.AseParser.DiffuseScopeHandler(AseGlobals globals, Object scopeObject, String propertyName, String content) в Balder.Assets.AssetLoaders.AseParser.Parse(String assetName, List1 lines, IAssetLoaderService assetLoaderService, IContentManager contentManager) в Balder.Assets.AssetLoaders.AseLoader.Load(String assetName) в Balder.Content.ContentManager.LoadInto[T](T asset, String assetName) в Balder.Objects.Geometries.Mesh.Prepare(Viewport viewport) в Balder.Node.OnPrepare(Viewport viewport) в Balder.Rendering.NodeRenderingService.Prepare(Viewport viewport, INode node) в Balder.Rendering.NodeRenderingService.Prepare(Viewport viewport, NodeCollection nodes) в Balder.Scene.Prepare(Viewport viewport) в Balder.Display.Viewport.Prepare(PrepareMessage prepareMessage) в Balder.Execution.MessageSubscriptions1.Notify(T message) в Balder.Display.Silverlight.Display.Prepare() в Balder.Rendering.Silverlight.RenderEventHandler.Invoke() в Balder.Rendering.Silverlight.RenderingManager.ShowTimer(Object sender, EventArgs e) в System.Windows.Media.CompositionTarget.OnRendering(Object sender, RenderingEventArgs e) в MS.Internal.JoltHelper.RaiseEvent(IntPtr target, UInt32 eventId, IntPtr coreEventArgs, UInt32 eventArgsTypeIndex)
 
I don't understand why I get this error?

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Closed Jan 12, 2011 at 8:34 AM by teichgraf
Your broken code is not an issue.

comments

teichgraf wrote Jan 12, 2011 at 8:33 AM

Wow! Are you serious making an issue out of this?

This is not the place for such things and I won't fix your code anyway. There is a working sample in the repository. So just check the code out, learn from the sample and modify it for your needs.

wrote Jan 12, 2011 at 8:34 AM

teichgraf wrote Jan 12, 2011 at 9:11 AM

Please, first read the start site, documentation. download the source code, learn from the samples and modify them for your needs. This is the best way to learn new things in general.

wrote Feb 21, 2013 at 11:07 PM

wrote May 16, 2013 at 10:39 AM